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Need For Speed is revving its engines for a new wave of video game consoles. Publisher Electronic Arts confirmed the long-running racing series will appear on PlayStation 4 and Xbox One later this year, along with versions for PC, PS3 and Xbox 360 on Nov. 19. Need For Speed Rivals will be developed by Ghost Games, EA's newest studio based in Sweden. "We wanted to build something -- a new team that could come with some new energy that could embrace new thinking," says executive producer Marcus Nilsson, who also worked on the racing title Shift 2: Unleashed. "Need For Speed needs innovation."

Continue Reading @ usatoday.com
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Much of what we have heard about the future Xbox One used game market has been either off-base or completely wrong. According to a new report coming out of the UK, gaming retailers are being briefed on Microsoft's new plan to handle the used gaming market fairly. The bottom line is that if you want to trade-in or sell your used game to a store like Gamestop, they will be operating with a new system setup to communicate with a Microsoft database. If a gaming shop wants to buy and sell used Xbox One games, they will be required to sign up with Microsoft for this service. After and/or during the purchase of a used game by a shop, their connection to this Microsoft database will deactivate the used title from your gamer profile account. It can then be sold to another customer and the activation code for the game will be transfered to their profile.

Additionally, the store can sell the used game for whatever fee they deem plausible, but the original publisher of the game and Microsoft will get a cut of the resale which will be handled through Microsoft's database. This seems like a fair way to tackle the situation, allowing gamers to offload their old games and retail stores to resell them, without hurting the original publisher. What do you guys think of this interesting concept? Is it the best possible solution to a complex problem?

Source: MCVUK
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Microsoft is working on some important features for Windows Phone that could help it become more than an also-ran. Microsoft senior marketing manager Greg Sullivan tells PCMag that his company is working on a project with the goal of producing “an increased seamlessness and integration across” both Windows Phone and the Xbox One.

Continue Reading @ BGR.com
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Microsoft has confirmed and outlined it details of its plans for pre-owned games played on the new Xbox One. So here is how it works: first when you purchase a game you will be given a unique code linked to Xbox Live. The code can only be used once and is verified online. Other users wanting to play the game will then have to buy the right to the play the game, which cost full price of the game.

Continue Reading @ latintimes.com
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If you’re one of those people who’s feeling a little undecided about whether or not to invest in a next gen console, then this news story on MCV UK today should help make up your mind for you pretty quickly! According to Rajat Taneja, EA’s executive VP and CTO, both the Xbox One and the PS4 are way ahead of not just the current gen of consoles, but even of a top-of-the-range PC.

And that’s not just excitable hyperbole Taneja is spouting there, he actually has the stats to back up his claims, saying that EA’s video and audio benchmarks alone for the new consoles are “8-10 times superior to the current gen.”

MCV UK is not convinced by this, however, saying that Taneja’s claim is “at worst an outright lie.” This may, or may not, be the case, but Taneja’s outright enthusiasm for the next gen of consoles is certainly refreshing, and he goes so far as to say we are about to experience “a significant inflection point in the history of our industry. One that is as profound as the introduction of smartphones or Facebook to the market.”

Exciting times!

Source: EA: Xbox One and PS4 "are a generation ahead of the highest end PC on the market" | Games industry news | MCV
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